Can Cloud Gaming Lower The Barrier To Enter Scholastic Esports?

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In our quest to lower the barrier of entry for schools to start an esports program, my Garden State Esports team is willing to try anything. Our latest adventure is running an esports team using GeForce Now, Rocket League, and Chromebooks. But, this wasn’t our idea. Regina Schaffer, Garden State Esports team member and coach of the Middletown Lions esports team, was approached by one of her students, Gary. Gary told Coach Schaffer that he was messing around with Rocket League on his Chromebook over the weekend. We didn’t know that was possible! Gary gave his cloud-gaming experience with GeForce Now a rave review, so we asked Gary to walk us through the process of getting started with GeForce Now and Rocket League on a Chromebook, so we can help other schools see if this way of gaming would work for them. Here’s Gary:

Nvidia’s GeForce Now is a free-to-use streaming service that supports cloud-based gaming on PC, Mac, Android, Nvidia Shield, and Chromebooks. GeForce Now provides game streaming from their gaming servers, so players can play the latest games even if they don’t have expensive computers.  Also, it uses cloud sharing to save data so you can play from anywhere with the same saved data.

To get started, you will need:

To access GeForce Now, go to https://www.nvidia.com/en-us/geforce-now/ then click Join Today. There you see two options: Free and Founders.

The free version has a one hour session length. Keep this in mind when playing ranked matches in Rocket League as after an hour of playtime, it will end your game (causing you to forfeit) and bring you back to the main GeForce Now page where you can start the game again, but the problem is sometimes their servers are full and they don’t have space available right away to start playing again. Most of the time, you only need to wait for 1-5 minutes, but sometimes you may have to wait for 10 to 25 minutes. One time I had to wait 47 minutes. This usually happens during “Rush Hour” when everyone is using the service around midday on the weekend or during the evening during the week.

The other option is to buy the Founders version for $4.99 a month. Founders version grants you infinite session length and instant play rather than (sometimes) having to wait for the server to have space for you. It also adds RTX shaders to your game.

 

I chose the free version; I can’t afford Founders as my allowance = $0.00.

After you choose, you are then brought to login to your Nvidia account, if you already have one, then great, if not, create an account. REMEMBER, BE CAREFUL OF USING YOUR SCHOOL ACCOUNT, AS YOU WILL HAVE TO VERIFY YOUR EMAIL AND SCHOOLS BLOCK OUTSIDE EMAILS. Once you have made an account, verify your email on your non-school device, you are set to go. When you log in on your Chromebook you will be brought to the GeForce Now library where you can add games that you own on Epic Games or Steam, by connecting your accounts, and then play them right on your Chromebook.  Also, you can get the free games on the spot if you try opening a game you don’t have, it will bring you to the store page of the game to buy it for its normal price or if the game is free, then free.

Here are some free games to get you started:

  • Unturned
  • Rocket League
  • War Thunder
  • League of Legends
  • Free games available from Epic weekly

Most games you own on Epic Games and Steam can be played on GeForce now, sadly some games cannot be played. You also can connect a controller to your Chromebook for some games like Rocket League. While playing the free version, you may see a little timer at the top of your screen, counting down to when it will log you out, so make sure you save your game or finish any matches before it does.

GeForce Now’s Terms Of Service (TOS) can be found here. Be sure you follow the TOS of any game you play.

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We took Gary’s advice and have been playing around with GeForce Now. We have tested GeForce Now and Rocket League using midrange Chromebooks, the kind you would most commonly find in schools, and have been impressed with the results. We have a district that thought they would not be able to participate in Garden State Esports this season because they didn’t have the devices, but thanks to Gary bringing this to our attention, we are now working with that district to run their esports team entirely through GeForce Now. We are documenting this test case and will have an update soon, but for right now, early testing seems to show that using GeForce Now (Founders version) and Chromebooks is a viable way to lower the barrier of entry and bring esports to your school even if you don’t have gaming computers or consoles.

Until Next Time,

GLHF

Chris

The EdTech Empowering A Remote Math Classroom

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My wife Rachel runs an amazing hybrid math class. I asked her to share the edtech she is using to run things both in class and remotely with students. Here is her experience!

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The 2019-2020 school year ended in a way that no one saw coming. Covid forced a shutdown which included the closing of all schools in New Jersey. What this meant for teachers, students and parents was a very new way of doing school. Literally overnight, we had to switch to a Remote school setting and figure out how we were still going to move forward teaching our students from our homes, straight to theirs. Not to mention the state wide shut downs which brought even more challenges to the homes of so many people across the United States. Along with many other parents, my husband and I were forced to work from home while also caring for our 1-year-old. This was all being done in a state of panic and fear. Panic about supplies from the grocery stores running out and fear of Covid in itself and its rapid spreading across so many areas. Since this did happen so fast, there wasn’t much training provided to teachers ahead of time on how to utilize technology and other resources to teach remotely. It was definitely challenging, but it did force me to find new ways to reach my students virtually.

Fast forward a few months and it was time for schools to make an opening plan for the 2020-2021 school year. In my district parents could choose between two models, all remote or a hybrid model. I am teaching as part of the hybrid plan. I currently teach 6th grade math. The students are in school on a half-day schedule. They come in either Monday, Wednesday, every other Friday or Tuesday, Thursday, every other Friday. When they are not in person, it is considered their remote day. After the in-person students leave at the half day, teachers then get on Google Meets to meet with the students who are remote that day. This switches every other day accordingly.

I still get confused wrapping my head around what day it is, what groups are in-person vs remote and what students are in quarantine, but supposed to be in person, the students who are new because they just switched from all remote to hybrid. The situations that arise daily, I could go on and on! It really becomes overwhelming to keep track of it all. I have to rely on technology and other resources on the internet to help me run my classes this year more than ever before. I am going to briefly touch on some of the EdTech and resources that have stuck with me and been crucial to me and the operation of my class since Covid hit us in March.

Google Classroom
I really can’t say enough good things about Google Classroom. I literally operate my day-to-day class from this platform. There are so many features that are useful including making announcements, posting assignments, messaging whole classes and messaging individual students. The way that you can organize topics and create different sections has been so helpful in keeping my Google Classroom organized. My hybrid students have joined two Google Classrooms, one for in-person days and one for remote days. The way in which we can push out assignments, announcements and videos all on Google Classroom has been the best. You can also schedule all of these ahead of time so that you are not forced to do it every morning. The scheduling really helps me stay organized and on top of the work that needs to be assigned. Also the other features of Google including Docs, Forms and Slides work hand-in-hand with Google Classroom. Being able to assign assignments right on Classroom and attach them directly from your Google Drive with ease is so convenient. Google Form quizzes are a great way to assess student understanding quickly and it grades everything for you. This has been so helpful! Also the fact that you can assign copies of material to each student has been great. They are able to edit and write on the material and send it right back to you in Classroom. We have also utilized Slides to create a daily agenda for the days that our students are remote. Each day we create a new slide in the same slide deck and move it to the top, so kids can always follow the same link to find what needs to be done right on top of the slide deck. This has been great for staying organized and keeping the kids on track when they are at home without us because they have learned how to navigate Google Classroom and where to find the tools they need to work from home. I have turned on Google Guardian Summaries as well, so parents are automatically emailed update about their students!

Prodigy
Prodigy is an amazing game that incorporates math in an engaging way. Accounts are created for students and the first thing they do is take a placement assessment. This assessment takes into account their individual needs and focuses on skills that they need the most help with. This is probably my favorite feature of this program. Most times in math class, you have a curriculum that you need to cover in a timely manner, therefore we don’t always have time to go back or re-teach skills that students have not mastered. Prodigy focuses on the individual and does that for us. It hones in on what they need and gives them practice questions for their specific growth. It also has cool graphics, lets them build their own character and appeals to their interest. Coming from a game based learning background and having gamified my own classroom for several years now, I can tell you this game is a definite hit. It has been great for connecting in-class learning to at home practice. As we always encourage our students to continue to play at home. The best part is it is FREE!

Whiteboard.fi
I am still new to Whiteboard.fi, but I love it! This site allows you to create a link that you can share with your students. Once they click on the link they are sent to a virtual classroom with their own whiteboard. On this site the teacher can create questions ahead of time or on the spot and push them right to the students. The teacher writes or types the questions on their whiteboard and then they can push them out to all the students who have joined the room. Once pushed to the students, the questions appear on their whiteboards on their computers. The teacher can then see each students white board live as they are working out and solving the problems. I am able to assess for understanding and all while they are at home. I can use this information to then group or meet with students the following day when they are back in person. This has been great to use during Google Meets. It is also a great tool to use when meeting with small groups or individual students. There is also a feature called Toggle Teacher Whiteboard. This allows the students to watch me solve a problem for them, in case they need to see an example being solved. This is a great FREE tool that so far has been a great way to assist in teaching virtually!

BrainPOP
While I have been a fan of BrainPOP for many years, I have never had the luxury of being able to access all of the features and perks of having an individual teacher account. This year through my school I was able to set up an individual teacher account. This kind of account is a real game changer. Through the teacher account, you are able to create groups for all of your classes that students can join with a code. Once they have their own individual account, you can send them videos, assignments, quizzes, graphic organizers, and any other tools BrainPOP has to offer. The students are sent their own copies of the assignments and the teachers are able to see the scores they receive. Through this time of hybrid and remote learning, it has been beneficial to be able to send the students assignments through BrainPOP that are engaging and peak their interests! The best part is they can add codes from other teachers, so their one account can be used for all of their classes! It has been a great resource through this new way of teaching and learning!

Explain Everything
Explain Everything is a different type of digital whiteboard. It is compatible with computers as well as iPads. I utilize this tool more with my iPad because it is easier to write on. Through this tool you can write or type problems and then make videos recording yourself teaching the skills at the same time. You have the option of being on the screen or not. I really liked making the videos because the students could go back and watch/ listen to the problems being solved and explained multiple times if they needed to. You can set up the problems ahead of time so it makes switching from slide to slide a little bit easier. It works great for virtual learning. It is also helpful to parents because they can view the videos and are better able to assist their children if they choose to do so. The videos can be posted so the students can watch them as needed. I really love this tool. The only downside is that there is a monthly fee of about $8.00. I personally feel it is worth it!

Kahoot
Kahoot has been in my tool belt for many years. I love the level of engagement it brings to my classes. It has always been a hit in my classes and my students love to play them. Again, any type of competition or game-based learning appeals to my kids. The Kahoot days are some of the most exciting for the students in my 6th grade math class. When we went remote in the Spring, I wanted to continue to find ways to keep the students engaged. It was difficult to make sure they were staying motivated since I was not able to see them in person. I was so happy that I was still able to utilize Kahoot even when they were home. I could still design games based around the content that we had been covering and then I was able to push out the game to the students so that they could play at home. In class, we have played Kahoot a few times this year and every time the students are thrilled. As I walk through the room I love that the game gives me immediate feedback, I can assess for student understanding right away. Kahoot has various versions, but I have only ever used the free version. It works for me, but I am sure the other versions are awesome as well!

I never thought when I began my teacher as a career that we would be in this place of remote, hybrid, virtual learning, but here we are. I will say it felt great to get back in the classroom with my kids even if it is on a hybrid schedule. My kids are my ‘why.’ They always have been. So anytime with them is valued and I am so happy to have this time, although limited with them right now. We don’t know what the future holds and it could mean more or all virtual learning very soon. Due to the unknown and because of my love for these kids and our job as teachers, I will continue to look for new innovative ways to reach my kids virtually. Until then, I will utilize all of these resources I love so much and hopefully next time we talk, I will have more ways to utilize the resources above and some new ones to add to the list!

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If you have any questions for Rachel, send them my why and I will pass them along!

Until Next Time,

GLHF

Getting Started With Minecraft: Education Edition On The Chromebook

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If you haven’t heard the exciting news, you can now play Minecraft: Education Edition on a Chromebook! Garden State Esports (GSE), a nonprofit I started with Steve Isaacs to help bring esports teams to every school in New Jersey, has teamed up with the North American Scholastic Esports Federation (NASEF), the Rube Goldberg Foundation and Microsoft to put on a yearlong build-battle challenge for students not just in New Jersey, but around the world, using Minecraft: Education Edition. You can find out the details for our 2021 Digital Rube Goldberg Machine Minecraft Contest and enter your esports team here.

The best part: the Minecraft accounts are free! This is a great opportunity to involve students in a meaningful extracurricular STEM activity with classmates wherever they’re learning from.

To help get you started Chris Boehmer, GSE’s IT specialist, and I decided to write a guide detailing the process of getting Minecraft: Education Edition on to your students’ Chromebooks. This may be a guide you share with your IT staff to unlock Minecraft for the Chromebook and then you use yourself to get students up and running in your class.

Office 365 Integration

First things first, in order to have full access to Minecraft: EE, users will have to login with an Office 365 Education account. If your institution is already utilizing an Office 365 environment and is verified as an educational institution, great! That means all users should already have an assigned email address and may use those credentials to login upon starting Minecraft: EE. If your institution is not utilizing Office 365, maybe using a different solution such as Google for Education (or for smaller institutions, maybe nothing at all), we will have some configuring and account creation to do. 

Starting an Office 365 Trial

If your educational institution does not have an Office 365 education environment already setup, you can start an Office 365 Education trial. This lasts 30 days, and during that time period, you would have to attach a domain that you own/manage to continue to have access to your educational licenses once your 30 day trial is up (See following step: Verifying your Domain). You may visit the following link to get started: Office 365 Trial. It is important to note for our members that are not a K-12 institution, you may still qualify for a free educational license. You may check your eligibility at the following link: Office 365 Educational Eligibility

Verifying your Domain

This step gets a little technical, and you will most likely have to involve your IT department to assist. Once your Office 365 education trial has begun, you will need to attach your institution’s domain to your account to continue to have access to assign/manage student’s and other user’s accounts. Instructions for this process can be found at the following link: Add DNS records to connect your domain . You will need to work with your IT admin during this process, as they will need specific information from your account you created to input on their end and vice versa. Note – you will only need to complete Step 1 (add a TXT record to verify your domain). All other other steps are for verifying additional Microsoft Services that are unneeded to manage accounts eligible for Minecraft:EE. Once you have added your domain, as long as it is verified as an educational institution, you will be able to access the free Office 365 Education licenses. You can then create users on a one-by-one basis, in bulk via CSV file, or in bulk with PowerShell as well.

Adding and Assigning Licenses to Users

You may now begin adding your students and users and assigning them Educational licenses in the admin console. Full instructions can be found at the following link: Add users and assign licenses at the same time. While creating an account, you may check the box titled “Send password in email upon completion” to alert the student or user that their account has been created and inform them of their credentials. 

Installing Minecraft: Education Edition on Chromebooks

The ease of actually installing Minecraft:EE from the playstore will depend on if your institution manages the Chromebooks that will be used. If the Chromebooks you plan to install on are managed, follow the instructions in the following section. If they are unmanaged you may skip to Installing Minecraft: EE on an unmanaged Chromebook.

Installing Minecraft: EE on a Managed Chromebook

Institution IT departments will tend to lock down the capabilities of Chromebooks. Installing unapproved apps and/or even accessing the Google Play Store is more often than not locked down. You will have to work with your IT department to allow Minecraft:EE to be an approved app able to be downloaded and installed. There are 2 scenarios for your IT department to consider in this instance: Allow the student or user to download Minecraft: EE themselves or they may deploy it to the student or user’s Chromebook from their end. If they choose to allow the student or user to install it themselves, they may follow the instructions and guidelines at the following link: Guidelines for deploying Android apps on Chromebooks. Using this method, they would need to allow “Minecraft: Education Edition”. If they wish to deploy the app from their end, they would then use the instructions at the following link: Deploy Android apps to managed users on Chromebooks.

Installing Minecraft: EE on an Unmanaged Chromebook

Installing Minecraft: EE on an unmanaged device is the easier route, but most of the time you will be bound by your IT department’s policies. The only requirement in this instance is your Chromebook supports the Google Play Store and you have an active Play Store account. If those requirements are met, you may follow the instructions at the following link: Get Android apps and digital content from the Google Play Store. In step 2, you would search “Minecraft: Education Edition”.

Running Minecraft: EE With Students

Once Minecraft: EE has been unlocked in the Google Playstore from the IT side of things, Minecraft will show up for students in the Playstore ready to play here. Once launched, students will see the app running on the Chromebook taskbar. For easy access, students should right click on M:EE and “Pin” it to the taskbar. They can login using the Office 365 account information made for them. Game on!

We will continue to update this guide as we find the best practices in rolling out M:EE in the classroom, so stay tuned!

Until Next Time,

GLHF

Chris, Chris, and the GSE Team